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It’s obviously an awesome idea. But how would they work? I mean, this is a space game, of course we’re going to think about putting big stations into combat. The conclusion to that exchange was to put off further discussion until “the time was right”. Upon reviewing correspondence with Our Benefactor, it appears that we first discussed stations … quite a long time ago. (At least someone around here respects important Hegemony COMSEC directives!) Which seriously is all you’re going to get out of me on that front. It was quite rewarding to see people freak out when they ran into a fully armed and operational Remnant Battlestation.Īnd there’s more planned to do with stations in battle, of course. And we’d been planning to implement them one way or another for quite a long time. Now that we’ve got that out of the way, how about those battlestations? Pretty big, right? They took some doing. Many of you have clearly not been following important Hegemony COMSEC directives, leading directly to speculative rumour-mongering among the civilian population about the art and design of certain deep space objects which are the subject of today’s blog post. Here be spoilers to Hidden Fun Content in Starsector. If this document has come into your possession outside of protocol 20 then you must destroy this document and report immediately to your unit intelligence officer for enhanced debriefing. The following briefing is cleared for officers at Hegemony COMSEC level ALABASTER.
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